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UI/UX designResearch, Figma & design systems

Interfaces that convert.

Research, prototypes and a design system your engineers can build from without guessing.

Conversion lift

+200%

on flows we redesigned and shipped

Sprint length

2–6 wks

research to handoff

Prototype clicks

Usable

100%

screens in the system

Design coverage

UXFlows
UIHi-fi
DEVSpecs

Why it matters

Designed for clarity and conversion.

+200%

Conversion lift

Flows rebuilt around the job the user came to do, then measured after launch.

2–6

Weeks to a system

A sprint that ends with a prototype and the components engineering will actually use.

100%

Specified screens

States, empty views and errors included — not a happy-path mock left to interpretation.

1

Source of truth

Figma, tokens and a written system so the next feature does not invent a new button.

What we build

Everything a product interface needs.

From the first interview to a file your engineers can build without a meeting.

01

User research & personas

Interviews, task analysis and the jobs that decide what the first version includes.

02

Flows & wireframes

The path through the product before any visual design locks the layout.

03

Hi-fi UI & prototypes

Clickable screens in your brand, tested on the device people will actually use.

04

Design systems

Type, colour, spacing and components with the states engineering needs.

05

Usability testing

Short tests on the prototype so the expensive mistakes happen before code.

06

Dev handoff

Specs, tokens and a review with the people who will build it.

How a design project runs

Five steps. A file you can build.

A focused sprint is 2–6 weeks. You review the work twice a week, not at the end.

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  1. Research

    Week 1

    Interviews, analytics and the jobs the product has to finish.

  2. Flows

    Week 1–2

    Information architecture and the path through the core task.

  3. UI & prototype

    Weeks 2–4

    Hi-fi screens and a prototype you can click with a customer.

  4. Test & revise

    Week 4–5

    Five to eight users, then the changes that the tests made obvious.

  5. System & handoff

    Week 6

    Components, tokens and a walkthrough with engineering.

The design stack

Design

  • Figma
  • FigJam
  • Prototyping
  • Design tokens

Research

  • Interviews
  • Maze
  • Hotjar
  • Analytics

System

  • Variables
  • Components
  • Documentation
  • Storybook

Handoff

  • Dev Mode
  • Specs
  • Redlines
  • QA review

Design FAQ

Design questions, answered.

Do you only design, or also build?

Both. A design engagement can stop at handoff, or continue straight into engineering with the same team.

Will we get the Figma file?

Yes. The file, components and tokens transfer to you. We work in your workspace when you already have one.

Can you work from our existing brand?

Yes. We extend what you have. A full identity is a separate engagement if the brand itself needs to change.

How do you test the design?

Clickable prototypes with a small set of real users, plus a review against the analytics you already have.